Triangulations, and more precisely meshes, are at the heart of
many problems relating to a wide variety of scientific disciplines,
and in particular numerical simulations of all kinds of physical
phenomena.
In Volume 1, the theoretical foundations relating to triangulations,
finite element shape functions and their interpretations as
geometric patches were explored. This has made it possible to
build tools that make the geometric modeling of any object
possible. These elements are used in Volume 2 to treat meshing
problems in their different implementations.
Meshing, Geometric Modeling and Numerical Simulation 3 offers
technical additions to the methods seen in the first two volumes
and a significant portion of this book is dedicated to mesh
visualization problems and solutions, especially those with a high
degree of complexity.